Technique

DTG pretreat troubleshooting, eight failure modes

Almost all DTG pretreat faults come from four variables: quantity applied, evenness of application, how dry the pretreat is before printing, and garment fibre content. Dull white means too little pretreat or under-drying, a visible box means over-application or an uneven edge, and wash-off means the pretreat and ink never bonded because the cure was short.

Dull whites, visible boxes, patchy coverage and wash-off, each with its cause and the fix, in order of frequency.

Close-up of a professional printer printing a custom artwork design on fabric in a studio setting.
Photo: Deybson Mallony / Pexels

Nine out of ten DTG complaints are pretreat, not printing. The printer is usually doing exactly what it was told. The variable is the chemistry underneath.

1. Dull, grey or thin white

Cause: too little pretreat, or not dried properly.

Fix: increase the applied quantity and confirm by weight. Then press longer or hotter until the panel is genuinely dry and flat. Weighing is the important part; "looks about right" is how this drifts week to week.

2. Visible box or halo around the print

Cause: the pretreated area is bigger than the print, or its edge is hard.

Fix: spray only slightly beyond the print, feather the edge rather than stopping abruptly, and press the whole panel so any sheen change is consistent across it.

3. Patchy white, blotchy coverage

Cause: uneven application, a partially blocked sprayer nozzle, or an uneven press platen.

Fix: clean and test the nozzle onto paper, check the spray pattern, and check platen contact across the whole area. Worn platen foam causes pressure differences that look exactly like a chemistry fault.

4. Print washes off or fades badly after one wash

Cause: under-cure. The ink and pretreat never fully bonded.

Fix: verify actual temperature at the garment with a probe or temperature strip, not the machine's display, and extend the cure. Then wash-test a sample before shipping, as in the QC checklist.

5. Stiff, plasticky hand

Cause: too much pretreat, too much white, or double-curing.

Fix: reduce pretreat to the measured minimum that still gives a clean white, reduce white underbase density in the software, and cure once properly rather than twice partially.

6. Pretreat marks on the garment away from the print

Cause: overspray, drips, or handling with pretreat-contaminated gloves and platens.

Fix: contain the spray area, wipe the platen between garments, and keep pretreated garments away from finished ones. Contaminated platens transfer marks all day before anyone notices.

7. Poor results on a specific garment

Cause: fibre content or a garment finish. Polyester blends, bamboo, viscose and heavily softened or water-repellent finishes all behave differently from combed ring-spun cotton.

Fix: test every new blank before promising it, and keep a list of blanks that work. See choosing blanks.

8. Inconsistent results between mornings and afternoons

Cause: ambient humidity and temperature, and press recovery time.

Fix: let the press reach temperature between garments rather than working faster than it recovers, and note humidity if your results swing seasonally. Shops in humid climates often need longer drying.

The reference table

Symptom First suspect Second suspect
Dull white Too little pretreat Under-dried
Visible box Over-sprayed area Hard edge, partial pressing
Patchy white Nozzle or spray pattern Platen contact
Washes off Under-cure Pretreat and ink mismatch
Stiff hand Too much pretreat Too much white ink
Random marks Overspray Contaminated platen
One garment only Fibre content or finish Untested blank
Time-of-day drift Press recovery Humidity

Make it measurable

Every fix above depends on knowing what you did last time. Record applied pretreat weight, press time and temperature, and cure settings against the job, then a reorder can be reproduced rather than re-guessed.

Build a settings card per garment, not per shop

Most pretreat trouble is not a mystery, it is an undocumented variable. The shops that stop firefighting all do the same thing: they keep a short settings card per garment they run regularly, and they treat it as a standard rather than a suggestion.

Field Example Why it matters
Garment and fabric 100% ring-spun cotton, 180 gsm, black Fibre content drives absorption
Pretreat weight 24 g wet The single biggest cause of dull white
Application 2 passes, 40 psi Uneven passes cause halos and patches
Dry method and time Press, 60 s at 150C, no pressure Under-dry causes wash-off
Underbase setting Standard white, 1 pass Coverage against ink cost
Cure 160C for 90 s, verified by stretch test Cure faults look like ink faults
Notes Runs 10 s longer above 65% humidity The variable you would otherwise forget

One card per garment, kept with the job rather than in someone's head, converts a reorder from a re-test into a repeat. That is the whole point: a reorder that has to be re-derived is not a reorder, it is a new job with an old price.

Costing the failure rate honestly

Pretreat faults have a cost even when you catch them. A garment pulled at inspection is a blank written off, the pretreat and ink already spent, and the press time already gone. Two shops with identical prices and a two percentage point difference in reject rate have very different years.

The number worth watching weekly is rejects as a percentage of garments decorated, split by garment type. A single garment line accounting for most of your rejects is a sourcing decision, not a process one: some blends simply do not take pretreat well and no settings card rescues them. See choosing blanks for how to compare them before you commit.

Where the time goes

Pretreat is the least visible labour in a DTG shop. It happens before the interesting part, it involves waiting, and it rarely gets recorded. That is exactly why it under-recovers in pricing.

If the operator clocks on to the job at the pretreat station rather than at the printer, the hours land on the order and the job costing report shows what dark-garment work actually costs to produce, including the drying time nobody counts. Shops that measure this usually find dark garments take 1.6 to 2.2 times the labour of lights, which is a much bigger gap than most dark-garment surcharges assume. Fixing that is a pricing change, and how to price DTG has the arithmetic.

A weekly five-minute audit

Once a week, before the first job: weigh one pretreated garment to confirm the applicator is still delivering what the card says, wash-test a sample from the previous week, and check the platen and the dryer belt for pretreat residue. Three checks, five minutes, and they catch the drift that otherwise announces itself as a customer complaint a fortnight later. The same discipline applied across the shop is the QC checklist.

Printer's Friend tracks pretreat per line item and holds the cure schedule on DTG jobs, so the settings live with the order. Pricing the extra pretreat and white ink properly is covered in how to price DTG.

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Questions

How much pretreat should I apply?
Enough to wet the surface evenly without soaking the fabric, then measured by weight so it is repeatable. Weigh the garment before and after until your sprayer settings are known, then work to that figure rather than by eye.
Why is there a visible square around my print?
The pretreated area is larger than the print, and pretreat changes how the fabric reflects light. Reduce the spray area to just beyond the print, feather the edges, and press the whole panel rather than only the print area.
Does pretreat need to be fully dry before printing?
Yes. Printing onto damp pretreat gives patchy white, poor colour and ink that sits wrong. Press it until dry and flat, and let heavy garments cool slightly before printing.
How do I calibrate pretreat by weight rather than by eye?
Weigh a garment dry, apply pretreat, weigh it again, and record the difference in grams. Do it three times to get a working average for that garment and that setting. Once you know that a black tee wants 22 to 26 grams wet, calibration becomes a scale reading rather than an argument about how shiny the panel looks.
Does humidity really change my results?
Yes, and it is the reason the same settings behave differently in the morning and the afternoon. Humid air slows pretreat drying, which leaves moisture in the fibres at print time and shows up as dull whites and poor wash fastness. Either extend the dry time or dehumidify the print area, and record which one you did.
How much time should pretreat add to a job's cost?
Between 30 and 90 seconds per dark garment once you include applying, drying and handling. If your jobs are clocked against the order, that time is measured rather than assumed, and you can see whether your dark-garment price tier actually covers it.

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Printer's Friend turns every job in this article into a tracked order: quote, artwork approval, production stage, invoice.

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Read next

Printing on dark garments: underbase explained → Halftones, LPI and mesh count: a practical pairing table → Choosing blanks: how to compare garments properly →